Not too much to report this week as the wife and I spent a lot of sunday playing quake 2 :p
I've done some more work prepping for releasing my projects on the lisp package manager. This came up as there is a project called cl-test-grid which allows people to donate some of their machine time to running tests & building projects for the community. This highlighted some errors in my packages that only appears on certain implementations of common-lisp. Those are cleaned up now.
I have skyboxes working in my toy engine now. This involved fixing a couple of small bugs in the space->space route finding code.
I started working a particle system (that I should be able to show next week) and in doing so found some mistakes in my code that handles gl image formats. So I have taken some time to sit down with the spec and clean that up.
That's all for now, hope i get this in on time :)
Last Edited on Mon Mar 07 2016 04:09:45 GMT-0500 (EST)
PARTICLES! I've been playing around with the particle engine in blender recently. Tons of fun! Can't wait to see some screenshots!
on Tue Mar 08 2016 13:32:54 GMT-0500 (EST)